Null Undone

Null Undone is a collaborative student game project under development using Unreal Engine 5.3. It is a first person rogue-like game where the player is trying to escape a black hole by collecting resources on floating islands and upgrading their airship. Null Undone is still under development and we are working on releasing a playable alpha build. 


I designed and implemented core mechanics of the game using Unreal Engine and did integration using Github.

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